My experience is fast approaching 400 missions. Is there a hard limit to the number of missions? Is there a point where the participants’ devices have trouble keeping up with the number of missions (performance-wise)?
What is the mission count maximum?
I’m interested in this question as well.
400 missions! That is impressive. If you aren’t already, I recommend using the script feature to automate and stagger the release of your missions. Depending on how you are setting up your Experience, this will help to not overwhelm participants with having that many missions available at once. You can read more on how to set up automations here: How do I use automations?
In reality, we probably only have around 125 items, but many of them are broken into several parts. For example, an “item” might require participants to solve a puzzle at a specific location. In this case, I have one mission to guide them there and another to solve a puzzle. I have another “item” that requires participants to collect photos of Julie Andrew’s Favorite Things, with each of the 14 things listed in the song as its own mission. Still, other missions are assigned zero points and used as directions/headers for other “sub-items”
For the future, I’d be really interested in a “sub-mission” or “linked mission” feature, so that related missions can collapse into menus for larger experiences.
Thanks for all that you do. This is far and above better than any other option I’ve ever seen. I’m really excited to share this with my players.
Tim
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